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Good or Evil,
even though there are two distinct groups of Calorie
Kids in opposition, their methods of mayhem are not without
rules. For even the most devious Calorie
Kids DT must obey the rules of engagement (for more information,
please consult the game rule book.)
Through dedicated training, and sometimes, a bit of luck, the Calorie
Kids can transform themselves into more powerful beings.
These awesome transformations not only improve the strength and
spirit of the Calorie Kids,
but also enable their latent abilities to manifest. A failed Cosmic
Jump is certain doom, while a successful one will bring
unimaginable power.
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There are three levels to each Calorie
Kid.
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Level
1 is represented by this symbol
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Level
2 is written by this sign
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Level
3 is marked with this insignia
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*Units acquired by performing a jump by the Calorie
Kids is called KAR
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There
are three levels to each Calorie
Kid DT.
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Level
1 is represented by this symbol |
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Level
2 is written by this sign |
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Level
3 is marked with this insignia |
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*Units acquired by performing a jump by the Calorie
Kids DT is called RAK
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