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Good
or Evil, even though there are two distinct groups of Calorie Kids in opposition, their methods of mayhem are not without rules. For even the most devious Calorie Kids DT must obey the rules of engagement (for more information, please consult the game rule book.)



Through dedicated training, and sometimes, a bit of luck, the Calorie Kids can transform themselves into more powerful beings. These awesome transformations not only improve the strength and spirit of the Calorie Kids, but also enable their latent abilities to manifest. A failed Cosmic Jump is certain doom, while a successful one will bring unimaginable power.


There are three levels to each Calorie Kid.

Level 1 is represented by this symbol

Level 2 is written by this sign

Level 3 is marked with this insignia


*Units acquired by performing a jump by the Calorie Kids is called KAR

There are three levels to each Calorie Kid DT.

Level 1 is represented by this symbol
Level 2 is written by this sign
Level 3 is marked with this insignia


*Units acquired by performing a jump by the Calorie Kids DT is called RAK